![]() ![]() ![]() A single thump from the towering Lavaback, or a well-timed stampede from a colossal Kingtusk is all it takes to shift the encounter firmly in the monster’s favor. Very few monsters (or kemono) in Wild Hearts are pushovers with the exception of the initial tutorial-esque creatures. Yet even as you gradually unlock more Karakuri devices as your main quest progresses, Wild Hearts features something that Monster Hunter Rise lacks until you’re deep into the endgame: consistently challenging gameplay. It’s to Wild Hearts what the Clutch Claw or Wirebugs are to Monster Hunter World: Iceborne and Monster Hunter Rise respectively ancillary mobility tools that makes the game’s combat trenches deeper. ![]() With Karakuri, you’re able to instantaneously build gadgets such as boxes, springboards, gliders, and all manner of quick-use tools to supplement your playstyle. ![]()
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